﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Yoozoo.Gameplay.CityEditor
{
    public class CityRoomWayPoint : MonoBehaviour
    {
#if UNITY_EDITOR

        Vector3 size = new Vector3(0.8f, 0.8f, 0.8f);
        private void OnDrawGizmos()
        {
            Gizmos.color = Color.white;

            Gizmos.DrawCube(transform.position, size);

        }


#endif
    }
}

